TY - BOOK AU - Van Horn,David AU - Felleisen,Matthias AU - Barski,Conrad TI - Realm of racket: learn to program, one game at a time! SN - 1593274912 PY - 2013/// PB - No Starch Press, Inc. KW - Computers N1 - Chapter, Lesson, Part; Introduction: Open Paren; Chapter, Lesson, Part; Chapter 1: Getting Started; Chapter, Lesson, Part; Chapter 2: A First Racket Program; Chapter, Lesson, Part; Chapter 3: Basics of Racket; Chapter, Lesson, Part; Chapter 4: Conditions and Decisions; Chapter, Lesson, Part; Chapter 4½: define define 'define; Chapter, Lesson, Part; Chapter 5: big-bang; Chapter, Lesson, Part; Chapter 6: Recursion Is Easy; Chapter, Lesson, Part; Chapter 7: Land of Lambda; Chapter, Lesson, Part; Chapter 8: Mutant Structs; Chapter, Lesson, Part; Chapter 9: The Values of Loops; Chapter, Lesson, Part; Chapter 10: Dice of Doom; Chapter, Lesson, Part; Chapter 11: Power to the Lazy; Chapter, Lesson, Part; Chapter 12: Artificial Intelligence; Chapter, Lesson, Part; Chapter 13: The World Is Not Enough; Chapter, Lesson, Part; Chapter 14: Hungry Henry; Cover, Title,Realm of racket: learn to program, one game at a time!--Preface, Introduction, TOC,Brief Contents--Preface, Introduction, TOC,Contents in Detail--Preface, Introduction, TOC,Acknowledgments--Preface, Introduction, TOC,Preface: Hello World--References, Appendix, Index,Good-Bye: Close Paren--References, Appendix, Index,Index UR - http://portal.igpublish.com/iglibrary/search/NOSTARCHB0000082.html ER -