TY - BOOK AU - Marucchi-Foino,Romain. TI - Game and graphics programming for iOS and android with openGL ES 2.0 SN - 9781119975915 PY - 2012/// PB - WILEY KW - Computers KW - Programming KW - Software Development N1 - Chapter, Lesson, Part; Chapter 1: Getting Started; Chapter, Lesson, Part; Chapter 2: Setting Up Your Graphic Projections; Chapter, Lesson, Part; Chapter 3: Dealing With Complex Geometry; Chapter, Lesson, Part; Chapter 4: Building a Scene; Chapter, Lesson, Part; Chapter 5: Optimization; Chapter, Lesson, Part; Chapter 6: Real-Time Physics; Chapter, Lesson, Part; Chapter 7: Camera; Chapter, Lesson, Part; Chapter 8: Pathfinding; Chapter, Lesson, Part; Chapter 9: Audio and Other Cool Game Programming Stuff; Chapter, Lesson, Part; Chapter 10: Advanced Lighting; Chapter, Lesson, Part; Chapter 11: Advanced Fx; Chapter, Lesson, Part; Chapter 12: Skeletal Animation; Cover, Title,Game and graphics programming for iOS and android with openGL ES 2.0--Preface, Introduction, TOC,Contents--Preface, Introduction, TOC,Introduction--References, Appendix, Index,Index--References, Appendix, Index,Advertisement UR - http://portal.igpublish.com/iglibrary/search/WILEYB0000855.html ER -