<?xml version="1.0" encoding="utf-8" ?> <rss version="2.0" xmlns:opensearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"> <channel> <title> <![CDATA[PBRU Library Search for 'an:92663']]> </title> <!-- prettier-ignore-start --> <link> https://book.pbru.ac.th/cgi-bin/koha/opac-search.pl?q=ccl=an%3A92663&#38;sort_by=relevance&#38;format=rss </link> <!-- prettier-ignore-end --> <atom:link rel="self" type="application/rss+xml" href="https://book.pbru.ac.th/cgi-bin/koha/opac-search.pl?q=ccl=an%3A92663&#38;sort_by=relevance&#38;format=rss" /> <description> <![CDATA[ Search results for 'an:92663' at PBRU Library]]> </description> <opensearch:totalResults>5</opensearch:totalResults> <opensearch:startIndex>0</opensearch:startIndex> <opensearch:itemsPerPage>50</opensearch:itemsPerPage> <atom:link rel="search" type="application/opensearchdescription+xml" href="https://book.pbru.ac.th/cgi-bin/koha/opac-search.pl?q=ccl=an%3A92663&#38;sort_by=relevance&#38;format=opensearchdescription" /> <opensearch:Query role="request" searchTerms="q%3Dccl%3Dan%253A92663" startPage="" /> <item> <title> Physically based rendering : | from theory to implementation / </title> <dc:identifier>ISBN:9780123750792</dc:identifier> <!-- prettier-ignore-start --> <link>https://book.pbru.ac.th/cgi-bin/koha/opac-detail.pl?biblionumber=60969</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/0123750792.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Pharr, Matt.<br /> Amsterdam : Morgan Kaufmann, 2010 .<br /> xxvii, 1167 p. : , คณะบุคคล นิว บุ๊คส์ กรุ๊ป ; 24 cm..<br /> 9780123750792 </p> ]]> <![CDATA[ <p> <a href="https://book.pbru.ac.th/cgi-bin/koha/opac-reserve.pl?biblionumber=60969">Place hold on <em>Physically based rendering : | from theory to implementation /</em></a> </p> ]]> </description> <guid>https://book.pbru.ac.th/cgi-bin/koha/opac-detail.pl?biblionumber=60969</guid> </item> <item> <title> 3D graphics for game programming / </title> <dc:identifier>ISBN:9781439827376</dc:identifier> <!-- prettier-ignore-start --> <link>https://book.pbru.ac.th/cgi-bin/koha/opac-detail.pl?biblionumber=67348</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1439827370.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Han, JungHyun.<br /> Boca Raton : Chapman and Hall/CRC, 2011 .<br /> 318 p. : , N.P. book ; 24 cm..<br /> 9781439827376 </p> ]]> <![CDATA[ <p> <a href="https://book.pbru.ac.th/cgi-bin/koha/opac-reserve.pl?biblionumber=67348">Place hold on <em>3D graphics for game programming /</em></a> </p> ]]> </description> <guid>https://book.pbru.ac.th/cgi-bin/koha/opac-detail.pl?biblionumber=67348</guid> </item> <item> <title> AutoCAD Civil 3D 2012 essentials : | Autodesk official training guide / </title> <dc:identifier>ISBN:9781118016787</dc:identifier> <!-- prettier-ignore-start --> <link>https://book.pbru.ac.th/cgi-bin/koha/opac-detail.pl?biblionumber=68588</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1118016785.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Chappell, Eric.<br /> Indianapolis, Ind. : Wiley/Sybex, 2011 .<br /> xxiv, 359 p. : , บ. เกรท ; 23 cm..<br /> 9781118016787 </p> ]]> <![CDATA[ <p> <a href="https://book.pbru.ac.th/cgi-bin/koha/opac-reserve.pl?biblionumber=68588">Place hold on <em>AutoCAD Civil 3D 2012 essentials : | Autodesk official training guide /</em></a> </p> ]]> </description> <guid>https://book.pbru.ac.th/cgi-bin/koha/opac-detail.pl?biblionumber=68588</guid> </item> <item> <title> 3D animation for the raw beginner using Maya / </title> <dc:identifier>ISBN:9781439852644</dc:identifier> <!-- prettier-ignore-start --> <link>https://book.pbru.ac.th/cgi-bin/koha/opac-detail.pl?biblionumber=72670</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1439852642.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By King, R..<br /> Boca Raton, FL : Taylor &amp; Francis, 2015 .<br /> 1 online resource (xxv, 444 unnumbered pages) : , บ. นวลคีรีมาศ (ไทยแลนด์ ) ; 26 cm..<br /> 9781439852644 </p> ]]> <![CDATA[ <p> <a href="https://book.pbru.ac.th/cgi-bin/koha/opac-reserve.pl?biblionumber=72670">Place hold on <em>3D animation for the raw beginner using Maya /</em></a> </p> ]]> </description> <guid>https://book.pbru.ac.th/cgi-bin/koha/opac-detail.pl?biblionumber=72670</guid> </item> <item> <title> Blender for animation and film-based production / </title> <dc:identifier>ISBN:9781482204742</dc:identifier> <!-- prettier-ignore-start --> <link>https://book.pbru.ac.th/cgi-bin/koha/opac-detail.pl?biblionumber=77124</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1482204746.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Manrique, Michelangelo.<br /> Boca Raton : CRC Press, Taylor &amp; Francis Group, 2015 .<br /> xv, 252 p. : 26 cm..<br /> 9781482204742 </p> ]]> <![CDATA[ <p> <a href="https://book.pbru.ac.th/cgi-bin/koha/opac-reserve.pl?biblionumber=77124">Place hold on <em>Blender for animation and film-based production /</em></a> </p> ]]> </description> <guid>https://book.pbru.ac.th/cgi-bin/koha/opac-detail.pl?biblionumber=77124</guid> </item> </channel> </rss>
